Ok - looking for ideas on the next digital diamond... here are some considered subjects:
- creating flowing water (streams, water falls)
- creating standing water (ponds, puddles)
- creating snow effects
- creating realistic urban streets
- creating rusts and stains
- weathering buildings
Open to others as well!
Modeling in General
General discussions about modeling topics.
General discussions about modeling topics.
Hosted by Jim Starkweather
Subjects for Digital Diamonds
KFMagee

Member Since: January 08, 2002
entire network: 1,586 Posts
KitMaker Network: 302 Posts

Posted: Wednesday, June 09, 2004 - 02:18 PM UTC
recon-19d

Member Since: May 09, 2004
entire network: 107 Posts
KitMaker Network: 0 Posts
Posted: Wednesday, June 09, 2004 - 02:33 PM UTC
water (flowing or standing)
ModlrMike

Member Since: January 03, 2003
entire network: 714 Posts
KitMaker Network: 0 Posts

Posted: Wednesday, June 09, 2004 - 02:38 PM UTC
I'd be interested in the urban streets and the weathering buildings.
winchweight

Member Since: December 30, 2003
entire network: 513 Posts
KitMaker Network: 0 Posts

Posted: Wednesday, June 09, 2004 - 07:27 PM UTC
Hi Keith. I would like to see the conclusion of your building dioramas article run on your old web site. Anything on making and painting buildings, or water effects on a sea shore perhaps.
Major_Goose

Member Since: September 30, 2003
entire network: 6,871 Posts
KitMaker Network: 0 Posts

Posted: Wednesday, June 09, 2004 - 08:08 PM UTC
- Constructing Building's roofs
- Creating explosion damages on buildings and explosion points on groundwork
- Construction of wooden floors
- Stone wall (realistic) building
- Low and medium height vegetation (not using commercial sets but from Natural materials)
- Construction of full wooden buildings like barns
just some that i have in mind for some time
Costas
- Creating explosion damages on buildings and explosion points on groundwork
- Construction of wooden floors
- Stone wall (realistic) building
- Low and medium height vegetation (not using commercial sets but from Natural materials)
- Construction of full wooden buildings like barns
just some that i have in mind for some time
Costas
shonen_red

Member Since: February 20, 2003
entire network: 5,762 Posts
KitMaker Network: 2,610 Posts

Posted: Wednesday, June 09, 2004 - 11:03 PM UTC
Flowing Water - I found this the hardest one especially on the edges of waterfalls.
slodder

Member Since: February 22, 2002
entire network: 11,718 Posts
KitMaker Network: 2,584 Posts

Posted: Thursday, June 10, 2004 - 12:01 AM UTC
From what I have seen - or NOT seen the most of - I'd say
1. Flowing water
2. Weathering buildings
3. Urban street layout (neat and destroyed)
4. Rust
5. standing water
6. snow
One thing I see you do quite often and don't see 'crossed over' documents is Figure conversions - from head removal/replacement, joint cutting repositioning, sleave hollowing .....
1. Flowing water
2. Weathering buildings
3. Urban street layout (neat and destroyed)
4. Rust
5. standing water
6. snow
One thing I see you do quite often and don't see 'crossed over' documents is Figure conversions - from head removal/replacement, joint cutting repositioning, sleave hollowing .....
jackhammer81

Member Since: August 12, 2003
entire network: 2,394 Posts
KitMaker Network: 0 Posts

Posted: Thursday, June 10, 2004 - 12:15 AM UTC
Hi Keith, I'm currently working on a diorama that will have a shallow river so count me in for flowing water. Cheers Kevin
bilko

Member Since: April 22, 2003
entire network: 584 Posts
KitMaker Network: 200 Posts

Posted: Thursday, June 10, 2004 - 12:55 AM UTC
Keith
All of the above and I especially second slodder's idea about figure conversion.
Brian
Marty

Member Since: June 16, 2002
entire network: 2,312 Posts
KitMaker Network: 871 Posts

Posted: Thursday, June 10, 2004 - 01:25 AM UTC
Keith,
How about topics dealing with destruction? What I mean by this is destroyed buildings, realistic bomb craters, burnt out vehicles, etc.
As far as your list goes, I vote for flowing water and urban street first.
How about topics dealing with destruction? What I mean by this is destroyed buildings, realistic bomb craters, burnt out vehicles, etc.
As far as your list goes, I vote for flowing water and urban street first.
KFMagee

Member Since: January 08, 2002
entire network: 1,586 Posts
KitMaker Network: 302 Posts

Posted: Thursday, June 10, 2004 - 06:25 AM UTC
Quoted Text
- Constructing Building's roofs
- Creating explosion damages on buildings and explosion points on groundwork
- Construction of wooden floors
- Stone wall (realistic) building
- Low and medium height vegetation (not using commercial sets but from Natural materials)
- Construction of full wooden buildings like barns
just some that i have in mind for some time
Costas
Costas... there is already a DD article on the Flooring... I think it is number 7 or 8
KFMagee

Member Since: January 08, 2002
entire network: 1,586 Posts
KitMaker Network: 302 Posts

Posted: Thursday, June 10, 2004 - 06:27 AM UTC
Okay - based on requests, we will go in this order:
Flowing Water
Repositioning Figures
Battle Damage / Buildings
Weathering Roads...
Good - I have several articles primed!
Flowing Water
Repositioning Figures
Battle Damage / Buildings
Weathering Roads...
Good - I have several articles primed!
Leopold

Member Since: January 26, 2004
entire network: 446 Posts
KitMaker Network: 159 Posts

Posted: Thursday, June 10, 2004 - 10:37 PM UTC
i would prefer weather buildings and urban streets
KFMagee

Member Since: January 08, 2002
entire network: 1,586 Posts
KitMaker Network: 302 Posts

Posted: Thursday, June 17, 2004 - 10:59 AM UTC
Quoted Text
i would prefer weather buildings and urban streets
We'll get to them all eventually! Hang around...
ave

Member Since: March 24, 2003
entire network: 417 Posts
KitMaker Network: 0 Posts
Posted: Friday, June 18, 2004 - 10:41 AM UTC
I would be interested in battle damaged afv's. such as shell deflections
airwarrior

Member Since: November 21, 2002
entire network: 2,085 Posts
KitMaker Network: 559 Posts

Posted: Friday, June 18, 2004 - 11:34 AM UTC
The water topics, both of 'em. It so daunting to even think about making water
Mortis

Member Since: June 01, 2003
entire network: 50 Posts
KitMaker Network: 0 Posts

Posted: Friday, June 18, 2004 - 12:00 PM UTC
Water either type or weathering buildings.
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